Day 25, back to Vaesen for another Thursday’s Child. The final character for this game, Gustav Svensson a Vagabond.
The basics for Gustav’s personality came from the chosen options from the Archetypes page of the core book. Avenging fallen family and seeing a revenant rise from it’s grave were combined into avenging fallen comrades that rose from the grave. This tied into Henriksson’s characters men rising from the dead, so the idea to make Svensson one of the few men from his unit that survived.
Overall, Vaesen’s character creation is as straightforward as other variations of the Year Zero Engine. I am always impressed by how it shakes out for each game, with specific tweaks for the genre.
And that’s it for Vaesen, as the month approaches it’s end. I’ll probably do another Free League game next year to see how the system fits with whatever I pick.
Tomorrow’s Fallout character is Grimm, a super mutant who hits incredibly hard.