Last day of the third week, this is going quicker than last year I’m sure. Today’s game is different to last Saturday as my copy of Free League’s Blade Runner core rules arrived. Tiny Dungeon did well in this slot, but being a simple game there wasn’t much more I could do with it.
Blade Runner on the other hand, well it still has Free League’s straightforward character generation rules, but tweaked to add depth and flavour suitable for the universe they’re being applied to. So this week we have R-55-M “Rossum” of the Los Angeles Rep-Detect unit.
I see Rossum with the attributes and skills I picked as very much a combat focused unit, chosen for the more direct parts of a Blade Runner’s job.
The prompts in the sytem for generating key memories and people are great. Enough there to inspire, without being too specific. They remind me of the prompts in Call of Cthulhu. I took the prompts I got and built a memory designed to push Rossum into trusting the processes and systems in place, and a Person who could influence him an a variety of ways the GM wanted.
His key item, well, depeding on how he reads it it could push hm al kinds of ways.
I’m pretty pleased with how this character panned out. A specific set of skills, good character hooks, weaknesses (low resolve) that could make for interesting RP moments. I would play this guy.
Next week I’ll give building a human a go… well, they’ll think they’re human.
And if anyone wants it, here’s the Form Fillable character sheet I threw together when I couldn’t find one if you wan to download it. (just wish I could rename the “reset” button “Retire”)