This instalment of the Pick Up Pile is on a book that’s been out for a while, but is new to me (as I got it for Christmas). Free League’s Tales from the Loop, the game of kids and mysteries in the 80s based on the art of Simon Stålenhag. Available in physical form from most FLGSs and in digital from Drivethru RPG here.
Physically this is a nice solid hardcover book with obvious high production values, as one can expect from Free League if you’re familiar with any of their products. It’s 192 pages, and thick pages they are too. To give an idea, this volume is about the same thickness as my Alien Colonial Marines book which is 350+ pages. Each page is off white with easy to read, well spaced, good sized text. Artwork is of a high standard, as you’d expect from the inspiration, and scattered throughout.
There are 12 chapters in the book, the first 5 being for everyone playing, covering background, setting, character creation, and rules. The last 7 are for the Game Master only covering mystery structures and sandboxes, and four adventure that can be strung together into a campaign with one adventure per season of a year.
First up is the usual “What is a roleplaying game?” and “What’s this game about?” sections. The usual fare that anyone reading this has probably seen a million times. Also covered here are the Principles of the Loop:
Continue reading “The Pick Up Pile. Pondering Tales From The Loop.”